I am interested to know if anyone has any code arrays for generating random displays, such as banners?
...and where I apply - just primary templates?
Thanks
...and where I apply - just primary templates?
Thanks
<SCRIPT language="JavaScript">
<!--
/* You can get this script and many others
by visiting JavaScript City at: http://www.javascriptcity.com . */
pic_width=468; /*change to match the height of all your images */
pic_height=60; /* change to match the width of all your images */
border_size=0; /* change to the border size you want on the images */
alignment=1; /* 0=left,1=center */
/* define image urls */
if (document.images)
{
pic1= new Image(pic_width,pic_height);
pic1.src="http://someplace.com/image1.gif";
pic2= new Image(pic_width,pic_height);
pic2.src="http://someplace.com/image2.gif";
pic3= new Image(pic_width,pic_height);
pic3.src="http://someplace.com/image3.gif";
pic4= new Image(pic_width,pic_height);
pic4.src="http://someplace.com/image4.gif";
pic5= new Image(pic_width,pic_height);
pic5.src="http://someplace.com/image5.gif"; //add in refs to own images
}
/* no need to edit past this point (unless you want to add more image slots) */
if (alignment==1)
{
cent_it="<CENTER>";
cent_it2="<\/CENTER>";
}
else
{
cent_it="";
cent_it2="";
}
function get_random(maxNum)
{
if (Math.random && Math.round)
{
var ranNum= Math.round(Math.random()*(maxNum-1));
ranNum+=1;
return ranNum;
}
else
{
today= new Date();
hours= today.getHours();
mins= today.getMinutes();
secn= today.getSeconds();
if (hours==19)
hours=18;
var ranNum= (((hours+1)*(mins+1)*secn)%maxNum)+1;
return ranNum;
}
}
function get_Image()
{
if (document.images)
{
var choose_one= get_random(5);
choose_one--;
var pics= new Array(5)
pics[0]=pic1.src;
pics[1]=pic2.src;
pics[2]=pic3.src;
pics[3]=pic4.src;
pics[4]=pic5.src;
document.write(cent_it+"<IMG SRC='"+pics[choose_one]+"' width='"+pic_width+"' height='"+pic_height+"' border='"+border_size+"'>"+cent_it2);
}
}
//-->
</SCRIPT
<SCRIPT language="JavaScript"> <!-- get_Image() //--> </SCRIPT>
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